Throat-slitting, decapitation, small, sharp pieces of metal thrown into people's faces, smoke bombs, blood, goo, magic, heroism, grappling hooks, cherry blossom, small dogs...just some of things that you'll come across within a few minutes of playing Tenchu.So what kind of a game is it?
Tenchu Z Guys, I see that there are quite a number of awesome games already made compatible, but even though I read thread after thread requesting that Tenchu Z be made compatible, there has still yet to be even a response on the subject from the compatibility crew. Tenchu Z For Pc This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Tenchu Z for Xbox 360. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. PC version released. Tenchu Z is NOT currently available on PC. Platform (s) it will be available on are: 360. We will update this area with Tenchu Z system requirements as soon as we.
If you don't have any idea what to expect think of a kind of Tomb Raider-ish engine with a bit of Bushido Blade thrown in, and then throw in an awful lot of sneaking around and hiding.
The basic premise here is this; you are a ninja (one of two characters--big, mean-looking chap called Rikimaru--big sword, big flappy trousers, or a petite cheeky-looking girl called Ayame--two small swords, penchant for slitting throats) who has to pop into various feudal situations and complete certain missions. More often than not these involve bumping off some kind of bad guy as quietly as possible. As the adventure unfolds you will have to make use of more and more advanced ninja techniques.
The key here is stealth. And lots of it. The game is full of helpful ninja-ly advice like 'never let your enemy see your face' and from spending some time with a near complete version it would appear to reward you for keeping quiet. Movement around the levels is best made up on the rooftops where no one can see you. Getting there is easy--as you always have a seriously groovy grappling hook at your disposal which you simply aim and fire to get airborne. Once you find a target to kill, drop to the floor, sneak up behind him and let rip. If he doesn't see you, more often than not he goes down--if they spot you though, the action turns into a hack-and-siash fest with lots of blood.
Already a fairly significant success in Japan, this 'Ninja Metal Gear' is almost ready for release in the United States thanks to the capable efforts of Activision. Unlike many Japanese ports, this is actually something of an enhancement to the original game. When released this fall it will take the original action/adventure game with all of its murderous, stealthy, seriously tooled-up features and add two complete new missions (making the U.S. game 20 percent larger than the Japanese), more blood and gore, seriously enhanced enemy Al with bad guys that respond to sound, new magic items, an enhanced camera engine and new controls.
Tenchu: Wrath of Heaven is the third game in the Tenchu series and the first game to make the jump to the PlayStation 2. I had a lot of fun with the first two Tenchu games so this was a game I was very excited about when it was first released on the PlayStation 2. A port was also released for the original Xbox the following year and the PSP even got a port in 2009.
Stop The Wizard, Save The World
The plot of the game is kind of fun. The basics are there is an evil wizard who wants to get his hands on a set of three jewels which will grant the holder of them immense power. The game follows ninjas from the first games as they try to put a stop to the evil wizard from destroying the earth. I found the story to be a great mix of fantasy, action, and of course old school ninja! I really liked the Japanese voice acting (with English subtitles) and while on paper this is not the most amazing story. I found myself very interested in what was going on and wanted to see how it all played out.
Back To Basics
What I really like about Tenchu: Wrath of Heaven and the series, in general, is the gameplay. This is a series that is all about stealth. Playing as a ninja each level basically wants you to get from point a to point b. Of course, each area is full of ninjas and warriors that want to stop you. Going in with your sword drawn is a mistake, this is a game that is all about sneaking around.
No other game that I can think of makes you actually feel like a ninja the way that this series does. Each level is very well designed so that you have many different ways to sneak up on an enemy and execute them with one of the game's brutal death moves. The AI of the enemies is not the best. When alerted they will come for you, but if you have beheaded two people and one remains if you go and hide for ten seconds they will just “forget” about you. The gameplay is a lot of fun, but the checkpoint system is certainly a product of its time. Some levels can be very long and to die at a boss and then have to redo most of the level can be annoying.
Three Ninjas Kick Back
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The game gives you different ninjas to play as with two returning characters and one brand new one for this game. Each ninja has their own thing going on in terms of how they play and the story will also change depending on what ninja you are playing as. You might have to kill the same boss with multiple ninjas which sounds odd, but I really liked it.
This is a series that I have really enjoyed over the years and for me, it peaked with Tenchu: Wrath of Heaven. None of the games that followed on from this were able to live up to what this offered if you ask me. If you want a game where you actually feel like you are playing as a ninja, you cannot go wrong with this.
Pros:
- You can play as different ninjas
- I really enjoyed the story
- The voice acting was great
- Sneaking around as a ninja is really fun
- The death moves are brutal and awesome!
Cons:
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- The checkpoint system could have been more generous
- When multiple enemies are on the screen the framerate can drop